Software Architecture and Design – Goals, Principles and Some Key Considerations

Posted by hgsba on April 10, 2018


Philippe Kruchten, Grady Booch, Kurt Bittner, and Full Reitman derived and enhanced a definition of buildings depending on work by Margaret Shaw and David Garlan (Shaw and Garlan 1996). Their definition is: Jay Belson

“Software architecture encompasses the set in place of significant decisions about the organization of the software system including the selection of the structural elements and their interfaces by which the system is composed; behavior as described in collaboration among those elements; composition of these structural and behavioral elements into larger subsystems; and an architectural style that guides this organization. Computer software architecture also involves features, usability, resilience, performance, recycle, comprehensibility, economical and technology constraints, tradeoffs and visual concerns. ” 

In Habits of Enterprise Application Structure, Martin Fowler outlines some common recurring themes when explaining architecture. He recognizes these themes as:

“The highest-level breakdown of the system into its parts; the decisions that are Hard to change; there are multiple architectures in a system; precisely what is architecturally Significant can change over the system’s lifetime; and, in the long run, architecture boils Straight down to whatever the important stuff is. ”

Application program architecture is the process of defining and coming up with a solution that is well structured and meets all of the technical and operational requirements. The structures should be able to take into account and improve after the common quality attributes such as performance, security, and management.

The main focus of the Software architecture is the way the major elements and components within an program are being used by, or communicate with, other major elements and components within the application. The selection of data structures and methods or the implementation details of individual components are design concerns, they are no architectural concerns but sometimes Design and Structure concerns overlap.

Before starting the architecting of any software, there are several basic questions that we should endeavor to get answers for. They are as employs:

How the users of the system will be interacting with the system?

How will the applying be deployed into production and managed?

What are the different non-functional requirements for the application form, such as security, performance, concurrency, internationalization, and settings?

How can the app be created to be adaptable and maintainable over time?

What are the executive trends that might impact the application now or after it has recently been deployed?

Goals of Application Architecture

Building the connection between business requirements and technical requirements is the key goal of any software architecture. The objective of architecture is to identify certain requirements that affect the basic composition of the application. Great architecture reduces the business risks associated with building a technical solution while a good design is flexible enough to deal with the changes that will occur over time in software and hardware technology, as well as in user scenarios and requirements. An architect must consider the overall an end result of design decisions, the inherent tradeoffs between quality attributes (such as performance and security), and the tradeoffs required to treat user, system, and business requirements.

Principles of Software program Architecture

The basic presumption of any architecture need to be the belief that the design will evolve over time and that one are unable to know everything one need to know up entrance. The design will generally need to evolve during the implementation stages of the application as one learn more, so that as one tests the design against real world requirements.

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